Interfaces
Remarks#
See also: Kotlin reference documentation for Interfaces: Interfaces
Basic Interface
A Kotlin interface contains declarations of abstract methods, and default method implementations although they cannot store state.
interface MyInterface {
fun bar()
}
This interface can now be implemented by a class as follows:
class Child : MyInterface {
override fun bar() {
print("bar() was called")
}
}
Interface with default implementations
An interface in Kotlin can have default implementations for functions:
interface MyInterface {
fun withImplementation() {
print("withImplementation() was called")
}
}
Classes implementing such interfaces will be able to use those functions without reimplementing
class MyClass: MyInterface {
// No need to reimplement here
}
val instance = MyClass()
instance.withImplementation()
Properties
Default implementations also work for property getters and setters:
interface MyInterface2 {
val helloWorld
get() = "Hello World!"
}
Interface accessors implementations can’t use backing fields
interface MyInterface3 {
// this property won't compile!
var helloWorld: Int
get() = field
set(value) { field = value }
}
Multiple implementations
When multiple interfaces implement the same function, or all of them define with one or more implementing, the derived class needs to manually resolve proper call
interface A {
fun notImplemented()
fun implementedOnlyInA() { print("only A") }
fun implementedInBoth() { print("both, A") }
fun implementedInOne() { print("implemented in A") }
}
interface B {
fun implementedInBoth() { print("both, B") }
fun implementedInOne() // only defined
}
class MyClass: A, B {
override fun notImplemented() { print("Normal implementation") }
// implementedOnlyInA() can by normally used in instances
// class needs to define how to use interface functions
override fun implementedInBoth() {
super<B>.implementedInBoth()
super<A>.implementedInBoth()
}
// even if there's only one implementation, there multiple definitions
override fun implementedInOne() {
super<A>.implementedInOne()
print("implementedInOne class implementation")
}
}
Properties in Interfaces
You can declare properties in interfaces. Since an interface cannot have state you can only declare a property as abstract or by providing default implementation for the accessors.
interface MyInterface {
val property: Int // abstract
val propertyWithImplementation: String
get() = "foo"
fun foo() {
print(property)
}
}
class Child : MyInterface {
override val property: Int = 29
}
Conflicts when Implementing Multiple Interfaces with Default Implementations
When implementing more than one interface that have methods of the same name that include default implementations, it is ambiguous to the compiler which implementation should be used. In the case of a conflict, the developer must override the conflicting method and provide a custom implementation. That implementation may chose to delegate to the default implementations or not.
interface FirstTrait {
fun foo() { print("first") }
fun bar()
}
interface SecondTrait {
fun foo() { print("second") }
fun bar() { print("bar") }
}
class ClassWithConflict : FirstTrait, SecondTrait {
override fun foo() {
super<FirstTrait>.foo() // delegate to the default implementation of FirstTrait
super<SecondTrait>.foo() // delegate to the default implementation of SecondTrait
}
// function bar() only has a default implementation in one interface and therefore is ok.
}
super keyword
interface MyInterface {
fun funcOne() {
//optional body
print("Function with default implementation")
}
}
If the method in the interface has its own default implementation, we can use super keyword to access it.
super.funcOne()