playframework

Dependency Injection - Scala

Syntax#

  • class MyClassUsingAnother @Inject() (myOtherClassInjected: MyOtherClass) { (…) }
  • @Singleton class MyClassThatShouldBeASingleton (…)

Basic usage

A typical singleton class :

import javax.inject._
@Singleton
class BurgersRepository {
    // implementation goes here
}

Another class, requiring access to the first one.

import javax.inject._
class FastFoodService @Inject() (burgersRepository: BurgersRepository){
    // implementation goes here
    // burgersRepository can be used
}

Finally a controller using the last one. Note since we didn’t mark the FastFoodService as a singleton, a new instance of it is created each time it is injected.

import javax.inject._
import play.api.mvc._
@Singleton
class EatingController @Inject() (fastFoodService: FastFoodService) extends Controller {
    // implementation goes here
    // fastFoodService can be used
}

Injecting Play classes

You will often need to access instances of classes from the framework itself (like the WSClient, or the Configuration). You can inject them in your own classes :

class ComplexService @Inject()(
  configuration: Configuration,
  wsClient: WSClient,
  applicationLifecycle: ApplicationLifecycle,
  cacheApi: CacheApi,
  actorSystem: ActorSystem,
  executionContext: ExecutionContext
  ) {
  // Implementation goes here
  // you can use all the injected classes :
  //
  // configuration to read your .conf files
  // wsClient to make HTTP requests
  // applicationLifecycle to register stuff to do when the app shutdowns
  // cacheApi to use a cache system
  // actorSystem to use AKKA
  // executionContext to work with Futures
}

Some, like the ExecutionContext, will likely more easy to use if they’re imported as implicit. Just add them in a second parameter list in the constructor :

class ComplexService @Inject()(
  configuration: Configuration,
  wsClient: WSClient
  )(implicit executionContext: ExecutionContext) {
  // Implementation goes here
  // you can still use the injected classes
  // and executionContext is imported as an implicit argument for the whole class
}

Defining custom bindings in a Module

Basic usage of dependency injection is done by the annotations. When you need to tweak things a little bit, you need custom code to further specify how you want some classes to be instantiated and injected. This code goes in what is called a Module.

import com.google.inject.AbstractModule
// Play will automatically use any class called `Module` that is in the root package
class Module extends AbstractModule {

  override def configure() = {
    // Here you can put your customisation code.
    // The annotations are still used, but you can override or complete them.
    
    // Bind a class to a manual instantiation of it
    // i.e. the FunkService needs not to have any annotation, but can still
    // be injected in other classes
    bind(classOf[FunkService]).toInstance(new FunkService)

    // Bind an interface to a class implementing it
    // i.e. the DiscoService interface can be injected into another class
    // the DiscoServiceImplementation is the concrete class that will
    // be actually injected.
    bind(classOf[DiscoService]).to(classOf[DiscoServiceImplementation])

    // Bind a class to itself, but instantiates it when the application starts
    // Useful to executes code on startup
    bind(classOf[HouseMusicService]).asEagerSingleton()
  }

}

This modified text is an extract of the original Stack Overflow Documentation created by the contributors and released under CC BY-SA 3.0 This website is not affiliated with Stack Overflow