socket.io

Handling users with socket.io

Introduction#

Handling users within socket.io is as simple or as complex as you decided, though there are some more ‘obvious’ approaches for doing this, this documentation is going to outline an approach using map().

Example Server Side code for handling Users

Firstly it’s important to note that when a new socket is created it is assigned a unique Id which is retrieved by calling socket.id. This id can then be stored within a user object and we can assign an identifier such as a username which has been used in this example to retrieve user objects.

/**
 * Created by Liam Read on 27/04/2017.
 */

var express = require('express');
var app = express();
var http = require('http').Server(app);
var io = require('socket.io')(http);


function User(socketId) {

    this.id = socketId;
    this.status = "online";
    this.username = "bob";

    this.getId = function () {
        return this.id;
    };

    this.getName = function () {
        return this.username;
    };

    this.getStatus = function () {
        return this.status;
    };

    this.setStatus = function (newStatus) {
        this.status = newStatus;
    }
}

var userMap = new Map();

/**
 * Once a connection has been opened this will be called.
 */
io.on('connection', function (socket) {

    var user;

    /**
     * When a user has entered there username and password we create a new entry within the userMap.
     */
    socket.on('registerUser', function (data) {

        userMap.set(data.name, new User(socket.id));

        //Lets make the user object available to all other methods to make our code DRY.
        user = userMap.get(data.name);
    });

    socket.on('loginUser', function (data) {
        if (userMap.has(data.name)) {
            //user has been found

            user = userMap.get(data.name);
        } else {
            //Let the client know that no account was found when attempting to sign in.
            socket.emit('noAccountFound', {
                msg: "No account was found"
            });
        }
    });

    socket.on('disconnect', function () {
        //Let's set this users status to offline.
        user.setStatus("offline");
    });

    /**
     * Dummy server event that represents a client looking to send a message to another user.
     */
    socket.on('sendAnotherUserAMessage', function (data) {

        //Make note here that by checking to see if the user exists within the map we can be sure that when
        // retrieving the value after && that we won't have any unexpected errors.
        if (userMap.has(data.name) && userMap.get(data.name).getStatus() !== "offline") {
            var OtherUser = userMap.get(data.name);
        } else {
            //We use a return here so further code isn't executed, you could replace this with some for of
            //error handling or a different event back to the user.
            return;
        }

        //Lets send our message to the user.
        io.to(OtherUser.getId()).emit('recMessage', {
            msg: "Nice code!"
        })
});


});

This is by no means a complete example of even close to what is possible but should give a basic understanding of an approach to handling users.

Simple Way To Emit Messages By User Id

On the server:

var express = require('express');
var socketio = require('socket.io');

var app = express();
var server = http.createServer(app);
var io = socketio(server);

io.on('connect', function (socket) {
  socket.on('userConnected', socket.join);
  socket.on('userDisconnected', socket.leave);
});

function message (userId, event, data) {
  io.sockets.to(userId).emit(event, data);
}

On the client:

var socket = io('https://localhost:9000');  // Server endpoint

socket.on('connect', connectUser);

socket.on('message', function (data) {
  console.log(data);
});

function connectUser () {  // Called whenever a user signs in
  var userId = ...  // Retrieve userId
  if (!userId) return;
  socket.emit('userConnected', userId);
}

function disconnectUser () {  // Called whenever a user signs out
  var userId = ...  // Retrieve userId
  if (!userId) return;
  socket.emit('userDisconnected', userId);
}

This method allows sending messages to specific users by unique id without holding a reference to all sockets on the server.

Handling users accessing modals

This example shows how you might handle users interacting with modals on a 1-1 basis.

//client side
function modals(socket) {

    this.sendModalOpen = (modalIdentifier) => {

        socket.emit('openedModal', {
            modal: modalIdentifier
        });
    };

    this.closeModal = () => {
        socket.emit('closedModal', {
            modal: modalIdentifier
        });
    };

}


socket.on('recModalInfo', (data) => {
    for (let x = 0; x < data.info.length; x++) {
        console.log(data.info[x][0] + " has open " + data.info[x][1]);
    }
});

//server side
let modal = new Map();

io.on('connection', (socket) => {

    //Here we are sending any new connections a list of all current modals being viewed with Identifiers.
    //You could send all of the items inside the map() using map.entries

    let currentInfo = [];

    modal.forEach((value, key) => {
        currentInfo.push([key, value]);
    });

    socket.emit('recModalInfo', {
        info: currentInfo
    });

    socket.on('openedModal', (data) => {
        modal.set(socket.id, data.modalIdentifier);
    });

    socket.on('closedModal', (data) => {
        modal.delete(socket.id);
    });

});

By handling all of the modal interactions here all newly connected users will have all information about which ones are currently being viewed allow us to make decisions based on current users within our system.


This modified text is an extract of the original Stack Overflow Documentation created by the contributors and released under CC BY-SA 3.0 This website is not affiliated with Stack Overflow