Switch
Parameters#
Parameter | Details |
---|---|
Value to test | The variable that to compare against |
Remarks#
Supply a case for every possible value of your input. Use a default case
to cover remaining input values you don’t want to specify.
The default case must be the last case.
By default Switches in Swift will not continue to check other cases after a case has been matched.
Basic Use
let number = 3
switch number {
case 1:
print("One!")
case 2:
print("Two!")
case 3:
print("Three!")
default:
print("Not One, Two or Three")
}
switch statements also work with data types other than integers. They work with any data type.Here’s an example of switching on a string:
let string = "Dog"
switch string {
case "Cat", "Dog":
print("Animal is a house pet.")
default:
print("Animal is not a house pet.")
}
This will print the following:
Animal is a house pet.
Matching Multiple Values
A single case in a switch statement can match on multiple values.
let number = 3
switch number {
case 1, 2:
print("One or Two!")
case 3:
print("Three!")
case 4, 5, 6:
print("Four, Five or Six!")
default:
print("Not One, Two, Three, Four, Five or Six")
}
Matching a Range
A single case in a switch statement can match a range of values.
let number = 20
switch number {
case 0:
print("Zero")
case 1..<10:
print("Between One and Ten")
case 10..<20:
print("Between Ten and Twenty")
case 20..<30:
print("Between Twenty and Thirty")
default:
print("Greater than Thirty or less than Zero")
}
Using the where statement in a switch
The where statement may be used within a switch case match to add additional criteria required for a positive match. The following example checks not only for the range, but also if the number is odd or even:
switch (temperature) {
case 0...49 where temperature % 2 == 0:
print("Cold and even")
case 50...79 where temperature % 2 == 0:
print("Warm and even")
case 80...110 where temperature % 2 == 0:
print("Hot and even")
default:
print("Temperature out of range or odd")
}
Satisfy one of multiple constraints using switch
You can create a tuple and use a switch like so:
var str: String? = "hi"
var x: Int? = 5
switch (str, x) {
case (.Some,.Some):
print("Both have values")
case (.Some, nil):
print("String has a value")
case (nil, .Some):
print("Int has a value")
case (nil, nil):
print("Neither have values")
}
Partial matching
Switch statement make use of partial matching.
let coordinates: (x: Int, y: Int, z: Int) = (3, 2, 5)
switch (coordinates) {
case (0, 0, 0): // 1
print("Origin")
case (_, 0, 0): // 2
print("On the x-axis.")
case (0, _, 0): // 3
print("On the y-axis.")
case (0, 0, _): // 4
print("On the z-axis.")
default: // 5
print("Somewhere in space")
}
- Matches precisely the case where the value is (0,0,0). This is the origin of 3D space.
- Matches y=0, z=0 and any value of x. This means the coordinate is on the x- axis.
- Matches x=0, z=0 and any value of y. This means the coordinate is on they- axis.
- Matches x=0, y=0 and any value of z. This means the coordinate is on the z- axis.
- Matches the remainder of coordinates.
Note: using the underscore to mean that you don’t care about the value.
If you don’t want to ignore the value, then you can use it in your switch statement, like this:
let coordinates: (x: Int, y: Int, z: Int) = (3, 2, 5)
switch (coordinates) {
case (0, 0, 0):
print("Origin")
case (let x, 0, 0):
print("On the x-axis at x = \(x)")
case (0, let y, 0):
print("On the y-axis at y = \(y)")
case (0, 0, let z):
print("On the z-axis at z = \(z)")
case (let x, let y, let z):
print("Somewhere in space at x = \(x), y = \(y), z = \(z)")
}
Here, the axis cases use the let syntax to pull out the pertinent values. The code then prints the values using string interpolation to build the string.
Note: you don’t need a default in this switch statement. This is because the final case is essentially the default—it matches anything, because there are no constraints on any part of the tuple. If the switch statement exhausts all possible values with its cases, then no default is necessary.
We can also use the let-where syntax to match more complex cases. For example:
let coordinates: (x: Int, y: Int, z: Int) = (3, 2, 5)
switch (coordinates) {
case (let x, let y, _) where y == x:
print("Along the y = x line.")
case (let x, let y, _) where y == x * x:
print("Along the y = x^2 line.")
default:
break
}
Here, We match the “y equals x” and “y equals x squared” lines.
Switch fallthroughs
It is worth noting that in swift, unlike other languages people are familiar with, there is an implicit break at the end of each case statement. In order to follow through to the next case (i.e. have multiple cases execute) you need to use fallthrough
statement.
switch(value) {
case 'one':
// do operation one
fallthrough
case 'two':
// do this either independant, or in conjunction with first case
default:
// default operation
}
this is useful for things like streams.
Switch and Enums
The Switch statement works very well with Enum values
enum CarModel {
case Standard, Fast, VeryFast
}
let car = CarModel.Standard
switch car {
case .Standard: print("Standard")
case .Fast: print("Fast")
case .VeryFast: print("VeryFast")
}
Since we provided a case for each possible value of car, we omit the
default
case.
Switch and Optionals
Some example cases when the result is an optional.
var result: AnyObject? = someMethod()
switch result {
case nil:
print("result is nothing")
case is String:
print("result is a String")
case _ as Double:
print("result is not nil, any value that is a Double")
case let myInt as Int where myInt > 0:
print("\(myInt) value is not nil but an int and greater than 0")
case let a?:
print("\(a) - value is unwrapped")
}
Switches and tuples
Switches can switch on tuples:
public typealias mdyTuple = (month: Int, day: Int, year: Int)
let fredsBirthday = (month: 4, day: 3, year: 1973)
switch theMDY
{
//You can match on a literal tuple:
case (fredsBirthday):
message = "\(date) \(prefix) the day Fred was born"
//You can match on some of the terms, and ignore others:
case (3, 15, _):
message = "Beware the Ides of March"
//You can match on parts of a literal tuple, and copy other elements
//into a constant that you use in the body of the case:
case (bobsBirthday.month, bobsBirthday.day, let year) where year > bobsBirthday.year:
message = "\(date) \(prefix) Bob's \(possessiveNumber(year - bobsBirthday.year))" +
"birthday"
//You can copy one or more elements of the tuple into a constant and then
//add a where clause that further qualifies the case:
case (susansBirthday.month, susansBirthday.day, let year)
where year > susansBirthday.year:
message = "\(date) \(prefix) Susan's " +
"\(possessiveNumber(year - susansBirthday.year)) birthday"
//You can match some elements to ranges:.
case (5, 1...15, let year):
message = "\(date) \(prefix) in the first half of May, \(year)"
}
Matching based on class - great for prepareForSegue
You can also make a switch statement switch based on the class of the thing you’re switching on.
An example where this is useful is in prepareForSegue
. I used to switch based on the segue identifier, but that’s fragile. if you change your storyboard later and rename the segue identifier, it breaks your code. Or, if you use segues to multiple instances same view controller class (but different storyboard scenes) then you can’t use the segue identifier to figure out the class of the destination.
Swift switch statements to the rescue.
Use Swift case let var as Class
syntax, like this:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
switch segue.destinationViewController {
case let fooViewController as FooViewController:
fooViewController.delegate = self
case let barViewController as BarViewController:
barViewController.data = data
default:
break
}
}
In Swift 3 the sytax has changed slightly:
override func prepare(for segue: UIStoryboardSegue, sender: AnyObject?) {
switch segue.destinationViewController {
case let fooViewController as FooViewController:
fooViewController.delegate = self
case let barViewController as BarViewController:
barViewController.data = data
default:
break
}
}