Audio System
Introduction#
This is a documentation about playing audio in Unity3D.
Audio class - Play audio
using UnityEngine;
public class Audio : MonoBehaviour {
AudioSource audioSource;
AudioClip audioClip;
void Start() {
audioClip = (AudioClip)Resources.Load("Audio/Soundtrack");
audioSource.clip = audioClip;
if (!audioSource.isPlaying) audioSource.Play();
}