Audio
Audio With Pyglet
import pyglet
audio = pyglet.media.load("audio.wav")
audio.play()
For further information, see pyglet
Working with WAV files
winsound
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Windows environment
import winsound winsound.PlaySound(“path_to_wav_file.wav”, winsound.SND_FILENAME)
wave
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Support mono/stereo
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Doesn’t support compression/decompression
import wave with wave.open(“path_to_wav_file.wav”, “rb”) as wav_file: # Open WAV file in read-only mode. # Get basic information. n_channels = wav_file.getnchannels() # Number of channels. (1=Mono, 2=Stereo). sample_width = wav_file.getsampwidth() # Sample width in bytes. framerate = wav_file.getframerate() # Frame rate. n_frames = wav_file.getnframes() # Number of frames. comp_type = wav_file.getcomptype() # Compression type (only supports “NONE”). comp_name = wav_file.getcompname() # Compression name.
# Read audio data. frames = wav_file.readframes(n_frames) # Read n_frames new frames. assert len(frames) == sample_width * n_frames
Duplicate to a new WAV file.
with wave.open(“path_to_new_wav_file.wav”, “wb”) as wav_file: # Open WAV file in write-only mode. # Write audio data. params = (n_channels, sample_width, framerate, n_frames, comp_type, comp_name) wav_file.setparams(params) wav_file.writeframes(frames)
Convert any soundfile with python and ffmpeg
from subprocess import check_call
ok = check_call(['ffmpeg','-i','input.mp3','output.wav'])
if ok:
with open('output.wav', 'rb') as f:
wav_file = f.read()
note:
- https://superuser.com/questions/507386/why-would-i-choose-libav-over-ffmpeg-or-is-there-even-a-difference
- https://stackoverflow.com/questions/9477115/what-are-the-differences-and-similarities-between-ffmpeg-libav-and-avconv
Playing Windows’ beeps
Windows provides an explicit interface through which the winsound
module allows you to play raw beeps at a given frequency and duration.
import winsound
freq = 2500 # Set frequency To 2500 Hertz
dur = 1000 # Set duration To 1000 ms == 1 second
winsound.Beep(freq, dur)