Static Classes
Static keyword
The static keyword means 2 things:
- This value does not change from object to object but rather changes on a class as a whole
- Static properties and methods don’t require an instance.
public class Foo
{
public Foo{
Counter++;
NonStaticCounter++;
}
public static int Counter { get; set; }
public int NonStaticCounter { get; set; }
}
public class Program
{
static void Main(string[] args)
{
//Create an instance
var foo1 = new Foo();
Console.WriteLine(foo1.NonStaticCounter); //this will print "1"
//Notice this next call doesn't access the instance but calls by the class name.
Console.WriteLine(Foo.Counter); //this will also print "1"
//Create a second instance
var foo2 = new Foo();
Console.WriteLine(foo2.NonStaticCounter); //this will print "1"
Console.WriteLine(Foo.Counter); //this will now print "2"
//The static property incremented on both instances and can persist for the whole class
}
}
Static Classes
The “static” keyword when referring to a class has three effects:
- You cannot create an instance of a static class (this even removes the default constructor)
- All properties and methods in the class must be static as well.
- A
static
class is asealed
class, meaning it cannot be inherited.
public static class Foo
{
//Notice there is no constructor as this cannot be an instance
public static int Counter { get; set; }
public static int GetCount()
{
return Counter;
}
}
public class Program
{
static void Main(string[] args)
{
Foo.Counter++;
Console.WriteLine(Foo.GetCount()); //this will print 1
//var foo1 = new Foo();
//this line would break the code as the Foo class does not have a constructor
}
}
Static class lifetime
A static
class is lazily initialized on member access and lives for the duration of the application domain.
void Main()
{
Console.WriteLine("Static classes are lazily initialized");
Console.WriteLine("The static constructor is only invoked when the class is first accessed");
Foo.SayHi();
Console.WriteLine("Reflecting on a type won't trigger its static .ctor");
var barType = typeof(Bar);
Console.WriteLine("However, you can manually trigger it with System.Runtime.CompilerServices.RuntimeHelpers");
RuntimeHelpers.RunClassConstructor(barType.TypeHandle);
}
// Define other methods and classes here
public static class Foo
{
static Foo()
{
Console.WriteLine("static Foo.ctor");
}
public static void SayHi()
{
Console.WriteLine("Foo: Hi");
}
}
public static class Bar
{
static Bar()
{
Console.WriteLine("static Bar.ctor");
}
}