MVP Architecture
Introduction#
MVP is an architectural pattern, a derivation of the Model–View–Controller. It’s represented by three distinct components: Model, View and the Presenter. It was engineered to facilitate automated unit testing and improve the separation of concerns in presentation logic.
In examples you’ll find a simple project built with MVP pattern in mind.
Remarks#
Components:
- Model is an interface responsible for the domain data (to be displayed or otherwise acted upon in the GUI)
- View is responsible for the presentation layer (GUI)
- Presenter is the “middle-man” between Model and View. It reacts to the user’s actions performed on the View, retrieves data from the Model, and formats it for display in the View
Component duties:
Model | View | Presenter |
---|---|---|
Communicates with DB layer | Renders data | Performs queries to the Model |
Raising appropriate events | Receives events | Formats data from Model |
Very basic validation logic | Sends formatted data to the View | |
Complex validation logic | ||
Differences between MVC and MVP:
- View in MVC is tightly coupled with the Controller, the View part of the MVP consists of both UIViews and UIViewController
- MVP View is as dumb as possible and contains almost no logic (like in MVVM), MVC View has some business logic and can query the Model
- MVP View handles user gestures and delegates interaction to the Presenter, in MVC the Controller handles gestures and commands Model
- MVP pattern highly supports Unit Testing, MVC has limited support
- MVC Controller has lots of UIKit dependencies, MVP Presenter has none
Pros:
- MVP makes UIViewController a part of the View component it’s dumb, passive and…less massive ;]
- Most of the business logic is incapsulated due to the dumb Views, this gives an excellent testability. Mock objects can be introduced to test the domain part.
- Separated entities are easier to keep in head, responsibilities are clearly divided.
Cons
-
You will write more code.
-
Barrier for unexperienced developers or for those who don’t yet work with the pattern.
Dog.swift
import Foundation
enum Breed: String {
case bulldog = "Bulldog"
case doberman = "Doberman"
case labrador = "Labrador"
}
struct Dog {
let name: String
let breed: String
let age: Int
}
DoggyView.swift
import Foundation
protocol DoggyView: NSObjectProtocol {
func startLoading()
func finishLoading()
func setDoggies(_ doggies: [DoggyViewData])
func setEmpty()
}
DoggyService.swift
import Foundation
typealias Result = ([Dog]) -> Void
class DoggyService {
func deliverDoggies(_ result: @escaping Result) {
let firstDoggy = Dog(name: "Alfred", breed: Breed.labrador.rawValue, age: 1)
let secondDoggy = Dog(name: "Vinny", breed: Breed.doberman.rawValue, age: 5)
let thirdDoggy = Dog(name: "Lucky", breed: Breed.labrador.rawValue, age: 3)
let delay = DispatchTime.now() + Double(Int64(Double(NSEC_PER_SEC)*2)) / Double(NSEC_PER_SEC)
DispatchQueue.main.asyncAfter(deadline: delay) {
result([firstDoggy,
secondDoggy,
thirdDoggy])
}
}
}
DoggyPresenter.swift
import Foundation
class DoggyPresenter {
// MARK: - Private
fileprivate let dogService: DoggyService
weak fileprivate var dogView: DoggyView?
init(dogService: DoggyService){
self.dogService = dogService
}
func attachView(_ attach: Bool, view: DoggyView?) {
if attach {
dogView = nil
} else {
if let view = view { dogView = view }
}
}
func getDogs(){
self.dogView?.startLoading()
dogService.deliverDoggies { [weak self] doggies in
self?.dogView?.finishLoading()
if doggies.count == 0 {
self?.dogView?.setEmpty()
} else {
self?.dogView?.setDoggies(doggies.map {
return DoggyViewData(name: "\($0.name) \($0.breed)",
age: "\($0.age)")
})
}
}
}
}
struct DoggyViewData {
let name: String
let age: String
}
DoggyListViewController.swift
import UIKit
class DoggyListViewController: UIViewController, UITableViewDataSource {
@IBOutlet weak var emptyView: UIView?
@IBOutlet weak var tableView: UITableView?
@IBOutlet weak var spinner: UIActivityIndicatorView?
fileprivate let dogPresenter = DoggyPresenter(dogService: DoggyService())
fileprivate var dogsToDisplay = [DoggyViewData]()
override func viewDidLoad() {
super.viewDidLoad()
tableView?.dataSource = self
spinner?.hidesWhenStopped = true
dogPresenter.attachView(true, view: self)
dogPresenter.getDogs()
}
// MARK: DataSource
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return dogsToDisplay.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = UITableViewCell(style: .subtitle, reuseIdentifier: "Cell")
let userViewData = dogsToDisplay[indexPath.row]
cell.textLabel?.text = userViewData.name
cell.detailTextLabel?.text = userViewData.age
return cell
}
}
extension DoggyListViewController: DoggyView {
func startLoading() {
spinner?.startAnimating()
}
func finishLoading() {
spinner?.stopAnimating()
}
func setDoggies(_ doggies: [DoggyViewData]) {
dogsToDisplay = doggies
tableView?.isHidden = false
emptyView?.isHidden = true;
tableView?.reloadData()
}
func setEmpty() {
tableView?.isHidden = true
emptyView?.isHidden = false;
}
}